iKonyk Sound Inc.

Music Composition

Whether your project requires linear loops or interactive music that needs to be triggered and manipulated, we can offer custom compositions for just about any game genre. Whether sequenced or adaptive, we will ensure that your game has the emotion it needs throughout every menu, every cut-scene, and every aspect of gameplay. We can also mix your music in mono, stereo, or a variety of surround formats.

Sound Design

We will craft high quality sounds specifically for your game. We can synthesize, stage, and record original sources in mono, stereo, virtual reality, or any ambisonic format your project requires. We can also manipulate, mangle, and process any audio to fit your game needs. Whether we are subtly producing ambient environments, weapons, characters, menu and user interface sounds, special effects or even realistic 3D spatialization, we will supply your game with uncompromising audio immersion.

Implementation

We can integrate your music and sound effects into your game either directly or through an audio middleware, such as Wwise or Fmod. We can work directly with your Unity, Unreal Engine, or other game engine sound system. We also have extensive experience working with Blueprints and C#/C++ coding.

Please check out the following links for more information:

Dialogue

We offer a complete solution for dialogue recording, including access to a roster of talented voice actors. We can direct our sessions from around the world in real-time, handle post-production and integrate everything into your game.

Consultation

If you are confused about which audio system to use with your game engine, or need help in making your audio to be as performant and efficient as possible, we can work with you throughout the entire development cycle to ensure that you are taking all the right steps.

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